{"title":"David Galloway","description":"","products":[{"product_id":"amiga-boing-demo-20-atari-2600","title":"Amiga Boing! Demo 2.0 - Atari 2600","description":"\u003cp\u003eFans of Amiga computers will immediately recognize the nature of the \u003cem\u003eAmiga Boing Demo 2.0\u003c\/em\u003e. To help demonstrate the power of the Amiga, the Amiga Boing Ball demo was created. The demo consists of a checkered red and white ball bouncing within the confines of the screen, changing direction when hitting the walls, all the while spinning. With this demo running in the background (as the Amiga could multitask, which was a fairly unique feature at the time in personal computers), it as a powerful statement of the Amiga's capabilities. This demo ultimately became synonymous with the Amiga, and even today it used as part of the official \u003ca href=\"http:\/\/www.amiga.com\"\u003eAmiga\u003c\/a\u003e identity.\u003c\/p\u003e\n\u003cp align=\"center\"\u003e\u003ca href=\"images\/misc\/Boing2_shot_1.png\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0574\/2428\/1718\/files\/Boing2_shot_1_thumb_00566959-f27c-4615-9988-b1b05b5f3bac.png?v=1716591098\" border=\"0\" align=\"middle\" vspace=\"5\"\u003e\u003c\/a\u003e\u003cbr\u003e\u003ci\u003e Original Amiga Boing! Demo\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eFor a period of time the Amiga Boing Demo was ported to just about every platform imaginable to demonstrate that, \"Hey, we can do this, too!\" And of course, the Atari 2600 was no exception! Several years ago, Rob Kudla created a simple version of the Amiga Boing Demo for the Atari 2600 as a tech demo that he posted to the Stella programmers mailing list.\u003c\/p\u003e\n\u003cp align=\"center\"\u003e\u003ca href=\"images\/misc\/Boing2_shot_2.png\"\u003e\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0574\/2428\/1718\/files\/Boing2_shot_2_thumb_1d59ca8b-79ac-48de-bf59-553e3ed52cb8.png?v=1716591100\" border=\"0\" align=\"middle\" vspace=\"5\"\u003e\u003c\/a\u003e\u003cbr\u003e\u003ci\u003e Atari 2600 Amiga Boing! Demo 2.0\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eMore recently, David Galloway (\u003ca href=\"http:\/\/www.atariage.com\/forums\/index.php?showuser=4397\"\u003edjmips\u003c\/a\u003e in our forums), updated Rob's demo to make it truer to the original Amiga demo. His changes include:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew graphics, and a larger ball, a full 48 pixels wide and 90 pixels tall (previous was 40 x 50)\u003c\/li\u003e\n\u003cli\u003eThe world the ball bounces in now has gravity (as opposed to the ball moving at a constant velocity and in a straight line)\u003c\/li\u003e\n\u003cli\u003eThe spin of the ball switches when it bounces against a side wall\u003c\/li\u003e\n\u003cli\u003eCorrected the number of scanlines to 262\u003c\/li\u003e\n\u003cli\u003eAudio pitch has been tweaked (lower for the side wall bounce) to better match the original demo\u003c\/li\u003e\n\u003cli\u003eUser control of horizontal speed and gravity (wtih joystick)\u003c\/li\u003e\n\u003cli\u003eRandom change of horizontal speed (after bounce with side wall)\u003c\/li\u003e\n\u003cli\u003eColors can be switched between NTSC and PAL with B\u0026amp;W Switch\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eAdditionally, the \u003ci\u003eAmiga Boing! Demo 2.0\u003c\/i\u003e includes several variations:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAmiga Ball against a white background (no flicker)\u003c\/li\u003e\n\u003cli\u003eAmiga Ball against a grey background (flicker, but closest in appearance to the original demo)\u003c\/li\u003e\n\u003cli\u003eBall with rendered AtariAge logo against a grey background\u003c\/li\u003e\n\u003cli\u003eAmiga Ball against a black background (no flicker--effectively a red and black ball)\u003c\/li\u003e\n\u003cli\u003eAtariAge Ball against a blue background (no flicker)\u003c\/li\u003e\n\u003cli\u003eAtariAge Ball against a black background (no flicker)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eIncludes cartridge and manual, with a label designed by Dale Crum and manual by Tony Morse.\u003c\/p\u003e\n\u003ctable width=\"250\" border=\"0\" cellpadding=\"2\" cellspacing=\"2\" bordercolor=\"#333333\"\u003e\n\u003ctbody\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" nowrap bgcolor=\"#F0F1F1\"\u003eAuthor\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003eDavid Galloway\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" nowrap bgcolor=\"#F0F1F1\"\u003eNumber of Players\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" nowrap bgcolor=\"#F0F1F1\"\u003eController\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003eJoystick Controller\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" height=\"21\" nowrap bgcolor=\"#F0F1F1\"\u003eCartridge Size\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003e32K\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" height=\"21\" nowrap bgcolor=\"#F0F1F1\"\u003eLabel Design\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003eDale Crum\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd class=\"main\" height=\"21\" nowrap bgcolor=\"#F0F1F1\"\u003eManual Design\u003c\/td\u003e\n\u003ctd class=\"main\" nowrap\u003eTony Morse\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","brand":"AtariAge","offers":[{"title":"Default Title","offer_id":41038801469558,"sku":"","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0574\/2428\/1718\/files\/2600_AmigaBoingdemo_CartOnly_Primary.jpg?v=1731389216"},{"product_id":"blip-football-atari-2600","title":"BLiP Football - Atari 2600","description":"\u003cp\u003eDid you grow up playing those handheld electronic football games? Initially released in 1977 (the same year as the Atari VCS), these portable football games became wildly popular, eventually spawning many variants. Thanks to 2600 programmers David Galloway and Bob Montgomery, you can now enjoy this classic handheld football game on the 2600 in the form of \u003ci\u003eBLiP Football\u003c\/i\u003e. Faithfully mimicked in appearance, audio and gameplay, \u003ci\u003eBLiP Football\u003c\/i\u003e recreates the experience of playing the original electronic football.\u003c\/p\u003e\n\u003cp\u003eIn \u003ci\u003eBLiP Football\u003c\/i\u003e you control a running back and must get by the defenders trying to stop your progress! You can see nine yards of the playing field at any time--when you go beyond one edge of the field, your player wraps around to the opposite edge, showing another nine yard segment of the field. The game is comprised of four 15-second quarters. On the fourth down you can optionally kick the ball instead of running it.\u003c\/p\u003e\n\u003cp\u003eIn addition to the default \"classic mode\" display (which shows red players against a black field), you can switch to an enhanced, more colorful display by pressing the SELECT switch during gameplay. \u003ci\u003eBLiP Football\u003c\/i\u003e is a two-player game, with the game controller swapped back and forth between possessions.\u003c\/p\u003e\n\u003cp\u003eIncludes cartridge and full color manual.\u003c\/p\u003e\n\u003ctable border=\"0\" cellpadding=\"2\" cellspacing=\"2\" width=\"250\" bordercolor=\"#333333\"\u003e\n\u003ctbody\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd bgcolor=\"#F0F1F1\" nowrap class=\"main\"\u003eAuthor\u003c\/td\u003e\n\u003ctd nowrap class=\"main\"\u003eDavid Galloway and Bob Montgomery\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd bgcolor=\"#F0F1F1\" height=\"21\" nowrap class=\"main\"\u003eLabel\u0026amp;#44 Manual Design\u003c\/td\u003e\n\u003ctd nowrap class=\"main\"\u003eDave Exton\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd bgcolor=\"#F0F1F1\" nowrap class=\"main\"\u003eNumber of Players\u003c\/td\u003e\n\u003ctd nowrap class=\"main\"\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd bgcolor=\"#F0F1F1\" nowrap class=\"main\"\u003eController\u003c\/td\u003e\n\u003ctd nowrap class=\"main\"\u003eJoystick\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr bordercolor=\"#CCCCCC\"\u003e\n\u003ctd bgcolor=\"#F0F1F1\" height=\"21\" nowrap class=\"main\"\u003eCartridge Size\u003c\/td\u003e\n\u003ctd nowrap class=\"main\"\u003e8K\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","brand":"AtariAge","offers":[{"title":"Default Title","offer_id":41038823522422,"sku":"","price":30.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0574\/2428\/1718\/files\/2600_BlipFootball_CartOnly_Primary.jpg?v=1731387304"}],"url":"https:\/\/store.atariage.com\/collections\/david-galloway.oembed","provider":"AtariAge Store","version":"1.0","type":"link"}