My family played euchre constantly when I was a kid growing up in Iowa. It provided prime time for bonding with my grandmother and great aunt during long (VERY long) summer visits to my grandparents' farm, but I haven't had much opportunity to play since; John Racanelli is quite right that it's tough to find other players!
Though it obviously lacks the social graces that made playing euchre such a rite of passage in these here parts, Erik Eid's EUCHRE is a satisfying scratch for the euchre itch. I agree with the other readers that riskier trump calls by the computer players would be nice (a tougher difficulty level, perhaps?). Personally, I also miss two-handed euchre, a variation that may simply be too contained to certain regions to warrant representation here; it's a snappy and exciting way to play the game when you can't find two other players, and we even played three-handed euchre, in which two players gang up on the bidder and loyalties necessarily change from hand to hand. But the game play itself is flawless, and the interface is efficient and easy to learn. Well done, Erik!
The reason this ekes a fifth star out of me is the packaging. By this I mean not only the retro typography and REALLY old-school Atari instruction booklet design, but also the play screen itself: blocky digits right out of Atari BACKGAMMON, big, chunky, inaccurately-proportioned playing cards (that is NOT a complaint--the look of those cards feels like a tribute to me!), and no fireworks whatsoever when the game ends, just a sudden switch to the color-change screen saver mode. For me, playing Erik's EUCHRE is like finding a hidden gem while digging through the "old" game pile at Target in the early 1980s.