June 4th
Turns out it was true My team opened up a small area of jungle where we knew there was a cave mouth. We weren't expecting the level of clearly Mayan decoration and architecture surrounding it. My people kept it quiet and have, thankfully, left it undisturbed until I can get there. Doesn't sound like anyone's been down there for a while, although there's evidence of some ill-advised attempts at gold mining by the Spanish to the north, but that's a few hundred years old.
I'll reach the site tomorrow. It's going to be a hell of a day.
You're an adventurer who has set out to find an ancient lost crown. Legend says the crown broken into three pieces and hidden in an old abandoned mine. The crown can only be reassembled in the ancient throne room, which is also hidden in the mine. As you enter the mine, the entrance caves in and you realize that you're stuck - now you have two things on your mind, finding the lost crown and finding a way out of the mine!
Cave In is the first Atari 2600 homebrew we've published with additional on-board RAM, doubling the amount of RAM available to the game! This memory is Cave In uses the same "SuperChip" technology Atari developed for some of their more advanced games, including Crystal Castles, Jr. Pac-Man, and Stargate.
Developer's Proceeds to Charity
Cave In developer Steve Engelhardt writes, "All of the developer's proceeds for Cave In will be donated to Autism Speaks. Autism is one of the fastest growing developmental disabilities in the US, with 1 in 91 children being diagnosed (as of October 2009). It knows no cultural or racial boundaries, and that number is increasing every year. My son was diagnosed with Autism at the age of two, 9 years ago. So much has been discovered and learned since then, but there is still no cure. By purchasing Cave In you're not just getting a great game for the Atari 2600, you're also contributing to a great cause that needs everyone's attention, and you're helping to fund research that will hopefully find a cure. Thank you for your support and your interest in Cave In, and for helping my wife and I support Autism Speaks."
Get a Cave-In Box!
If you'd like a boxed copy of Cave-In, please select "Box Upgrade: Yes" at the top of the page before adding Cave-In to your cart. Our boxes are professionally printed and include a box insert to hold your Cave-In cartridge in place. We want you to play our games, so we have not sealed or shrinkwrapped the boxes in any way, allowing you easy access to the game cartridge and manual.
These boxes are the same size as boxes Atari produced for their games "back in the day". They look great sitting on a shelf with your other boxed homebrew games, or alongside games from the classic Atari 2600 library. We only have a limited number of boxes for each game, and there is no guarantee they will become available again once our supplies are exhausted. Click on the images to the right to see larger photos of the box.
Additional Information
Author | Steve Engelhardt |
Number of Players | 1 |
Controller | Joystick |
Cartridge Size | 32K |
Label and Manual Design | David Exton |