Mount up in your Power Sphere on the field to compete against another person or an AI drone of selectable difficulty. With five different selectable A.I. skill levels, you can even have two AI drones play against each other and cheer them on from the stands. Whoever scores the most goals within the time limit (or sudden death playoff in case of tie) wins! Play one of four seasonal variations (Spring, Summer, Fall, Winter) to find out who truly is the ElectroBall champion!
Gameplay
At the beginning of the game, the ElectroBall will be randomly shot to one of the players. Move downfield and fire the ElectroBall into the opposing goal for a point. After a goal is scored, players are reset and the ElectroBall is fired to the player who did not score last. Whoever has the most points when the game clock reaches zero will win the game. If the game is tied when the game clock reaches zero, the game will enter sudden death, where the first player to score a goal will win. There is also a "mercy" rule for longer games, where the first player to score 99 goals will win the game.
Game Options
Seasons:
- Spring - Controllable goalies in front of fixed goals
- Summer - Controllable goalies in front of vertically moving goals
- Fall - Vertically moving goals behind moving or static energy barriers
- Winter - Vertically moving goals and changing goal size behind moving or static energy barriers
Additional Options:
- Select Switch - Toggle through options on options screen, go back to options screen when playing
- Reset Switch - Selects option on options screen, restarts current game when playing
- Difficulty switch A - Goal defense is less effective for player ("Advanced")
- Difficulty switch B - Goal defense is more effective for player ("Beginner")
Screenshots
Additional Information
Included with ElectroBall is the game cartridge, full-color, 16-page manual, and a professionally printed box. ElectroBall is available in NTSC, PAL50, and PAL60 television formats. Please specify above when ordering or you will receive an NTSC cartridge by default.
Number of Players | 1 - 2 |
Controller | Joystick Controllers |
Cartridge Size | 16K |
Programming and Graphics | Mike Littau |
Packaging Art and Design | Vladimir Zúñiga |