Missile Command Trak-Ball
Now you can enjoy Missile Command for the Atari 2600 with a Trak-Ball Controller! In fact, Missile Command Trak-Ball supports three different controllers:
- Atari CX-22 and CX-80 Trak-Balls
- Atari ST Mouse
- Amiga Mouse
Setup and Play
Before powering up the system, please have the controller you wish to use already plugged into your Atari 2600 (or compatible) system.
When Missile Command Trak-Ball boots, move the trak-ball or mouse around, and the game will attempt to auto-detect the controller plugged into your Atari 2600 (or compatible) console. If you find that this is not the case, you can use the SELECT switch on your console to cycle through the available controller options, and press RESET once the correct controller is selected. The selected controller should then work properly inside the game.
You can download the original manual for Missile Command here.
Changes From Original Game
Some changes has been made from the original version of Missile Command. There are now extra game variations for two players to share a single controller.
Additional Information
Missile Command Trak-Ball includes the game cartridge and Trak-Ball Series instruction card. Missile Command Trak-Ball is available in NTSC, PAL50, and PAL60 formats, please select above. If you do not make a TV Type selection, you will receive an NTSC cartridge by default. An Atari CX-22 or CX-80 Trak-Ball, Atari ST Mouse, or Amiga Mouse is required in order to play this game. Joystick controllers are not supported!
Controllers Supported | Atari CX-22 or CX-80 Trak-Ball, Atari ST Mouse, or Amiga Mouse |
Cartridge Size | 16K |
Modified By | Thomas Jentzsch |