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Invasion!
The year is 2601. An unknown mechanical life form has touched down on the dark side of the moon!
Mining, building and replicating; it has begun to cover the surface with astonishing speed, appropriating our outposts and communication towers. Any attempt to halt the progress of this ‘Robot City’ is met with resistance from the hundreds of intelligent robot tanks (iBots) that swarm all over it.
Equipped with an indestructible protective shield and massive firepower, they have wiped out almost all of our forces. You and your hypercopter are the only hope left!
Fortunately, the iBots have a weakness - their shields only protect the front and sides of the craft. Also, by using the walls of the city to protect yourself, it is even possible to trick their A.I. to make them shoot one another.
But beware! Destroy one group and, in the next area, a more aggressive pack will be waiting to hunt you down!
How to Play
Move your joystick to set the flight direction. The fire button fires your cannon. A second joystick can be used to override the iBots' A.I.
The maze of each city is randomly generated. So when you enter a city, plan your strategy wisely! As soon as you move, the iBots will immediately start hunting you. Their shots are deadly and touching them is deadly too, even after they have been destroyed. iBot wreckage forms an impenetrable barrier which alters the city layout and may force you to alter your strategy.
If you can’t attack them from behind, try to lure them into shooting each other.
Each hypercopter has a limited amount of energy per city. An alert will warn you when it is low. If the energy runs out, you lose that hypercopter.
Gameplay Video
Screenshots
Game Options
- Five difficulty levels that affect the number of enemy iBots, how many hypercopters you begin with, game speed, iBot A.I., maze variety, and if enemy tanks revive other tanks.
- The right difficulty switch can be used to pause and resume the game.
- Second joystick can be used to override the iBots' A.I.
- Use a SaveKey or AtariVox to save high score data.
Get a Robot City Box!
If you'd like a boxed copy of Robot City, please select "Box Upgrade: Yes" at the top of the page before adding Robot City to your cart. Our boxes are professionally printed and include a box insert to hold your Robot City cartridge in place. We want you to play our games, so we have not sealed or shrinkwrapped the boxes in any way, allowing you easy access to the game cartridge and manual.
These boxes are the same size as boxes Atari produced for their games "back in the day". They look great sitting on a shelf with your other boxed homebrew games, or alongside games from the classic Atari 2600 library. We only have a limited number of boxes for each game, and there is no guarantee they will become available again once our supplies are exhausted.
AtariVox Support
If you have an AtariVox or SaveKey plugged into joystick port 2, Robot City will record high scores for all game variations. The current skill level and last initials are also saved. Note: High scores will not be recorded for games where the enemy A.I. has been influenced with a second joystick.
Additional Information
Robot City includes game cartridge and full-color 8-page manual. You can optionally purchase a professionally printed box (see above). Robot City is available in NTSC and PAL60 television formats. Please specify above when ordering or you will receive an NTSC cartridge by default.
Number of Players | 1 - 2 |
Controller | Joystick Controllers |
Cartridge Size | 4K |
Game Design and Programming | Thomas Jentzsch |
Illustration and manual design | David Exton |