Ah, the Bahamas. Toyshop elves Patrick, Quincy, and Robert are laying on the beach, relaxing in the sun. Nothing could be finer than listening to the surf while enjoying a cold drink. A great reward for having gotten all of Santa's toys painted in record time. Unfortunately for you, Patrick's idea of "painting" toys was dumping them all in a bucket of gray paint. While this technically fulfilled his associates' obligations (thus their trip to the Bahamas), the toys--alas--still have to be painted properly.
It's now your job to clean up their mess, which means properly painting the toys in time for Santa's departure Christmas Eve. You must paint the toys as they move along five conveyor belts. Ahh, but only if it were as easy as it sounds! Toys must be painted the proper color, and some toys require two coats of paint (with different colors), and if that wasn't bad enough, some must have their coats applied in the proper order! And not that you needed the additional pressure, but you also have a daily quota to meet. You must properly paint all the toys that appear on the conveyor belts each day before the whistle at the end of your shift sounds!
Santa's counting on you to ensure that all the toys are painted correctly! Can you get the job done before Santa's sleigh is loaded up on Christmas Eve? You don't want to be responsible for children waking up Christmas morning without toys under their trees, do you? Time to juggle those cans of paint and get moving!
Toyshop Trouble was introduced as the 2006 AtariAge Holiday Cart, given away as part of our annual holiday sale. Toyshop Trouble was a collaboration between several homebrew authors and artists, including John Payson, Zach Matley, Bob Montgomery, Nathan Strum, Dave Exton, Fred Quimby, Thomas Jentzsch, and others. This effort resulted in a unique and enjoyable homebrew game that was available for a short time as a limited, numbered run. We know that not everyone was able to obtain a copy of Toyshop Trouble in 2006, and everyone should have the opportunity to enjoy this terrific 2600 homebrew game! Therefore we've made it available again as a normal, unlimited release. The game's labels, manual, and the game binary have been revised slightly to reflect this fact.
Includes cartridge and four-page, full-color manual. Available in NTSC and PAL60 television formats, please specify above when ordering.
Author | John Payson |
Additional Programming | Zach Matley, Bob Montgomery |
In-Game Art | Nathan Strum |
Label, Manual Design | Dave Exton |
Number of Players | 1 |
Controller | Joystick |
Cartridge Size | 8K |